Skyrim Trial Of Conjuration

Trial of Conjuration Turn around and enter the back exit of the maze, to find the sigil for Illusion. Cast a projectile Illusion spell or use the Staff of Fear to open this gate. Follow the corridors, opening the shutters in the corners, until the sigil of Restoration is reached.

  • Forum Skyrim board Trial of conjuration Follow. 0 Kudos Trial of conjuration. A FANDOM user 50.181.192.24. K so I did the dremora fight thing and instead of being.
  • Dec 12, 2010 Conjuration is pretty fun but at a certain point becomes very uninteractive with all your storm atronachs and dremoa lords with twins souls being disgusting. Reanimation is fun and dead thrall is quite OP except the stupid 'THAT SPELL LOOKS DANGEROUS' you will get.
  • Conjuration spells call upon otherworldly entities through telepathy, certain skilled Conjuration mages can develop telepathic links with each other. Conjuration spells augment the caster by granting them Daedric and Undead guardians, Daedric weapons and armor, and the ability to repel the undead and banish Daedra.
  • Skyrim:The Black Arts On Trial. The UESPWiki – Your source for The Elder Scrolls since 1995 Skyrim. When a student of Conjuration summons a guardian ghost, he.


Shalidor Maze

The School of Conjuration is used to raise the dead, summon creatures from one of the planes of Oblivion, and soul trap opponents killed in combat. The conjuration skill governs the effectiveness of using spells that summon creatures to fight for you, and temporarily conjured weapons. The spells can also be augmented with potions which Fortify Conjuration.

Spells[edit | edit source]

Novice[edit | edit source]

  • Bound Dagger - Creates a magic dagger for 120 seconds. Sheathe it to dispel [1]
  • Bound Sword - Creates a magic sword for 120 seconds. Sheathe it to dispel
  • Conjure Familiar - Summons a Familiar for 60 seconds wherever the caster is pointing
  • Raise Zombie - Reanimate a weak dead body to fight for you for 60 seconds
  • Summon Unbound Dremora - Summons an unbound dremora for 999 seconds

Apprentice[edit | edit source]

  • Bound Battleaxe - Creates a magic battle axe for 120 seconds. Sheathe it to dispel
  • Conjure Boneman - Summons a Boneman Archer from the Soul Cairn for 60 seconds wherever the caster is pointing [2]
  • Conjure Flame Atronach - Summons a Flame Atronach for 60 seconds wherever the caster is pointing
  • Flaming Familiar - Summons a flaming familiar which will charge into battle and explode
  • Reanimate Corpse - Reanimate a more powerful dead body to fight for you for 60 seconds
  • Soul Trap - If target dies within 60 seconds, fills a soul gem
  • Summon Arvak - Summons Arvak in the Soul Cairn or Tamriel wilderness to act as your steed [2]

Adept[edit | edit source]

Trial
  • Banish Daedra - Weaker summoned daedra are sent back to Oblivion
  • Bound Bow - Creates a magic bow for 120 seconds. Sheathe it to dispel
  • Conjure Ash Spawn - Summons an Ash Spawn for 60 seconds wherever the caster is pointing [1]
  • Conjure Frost Atronach - Summons a Frost Atronach for 60 seconds wherever the caster is pointing
  • Conjure Mistman - Summons a Mistman from the Soul Cairn for 60 seconds wherever the caster is pointing [2]
  • Conjure Seeker - Summons a Seeker for 60 seconds wherever the caster is pointing [1]
  • Revenant - Reanimate a powerful dead body to fight for you for 60 seconds

Expert[edit | edit source]

  • Command Daedra - Powerful summoned and raised creatures are put under your control
  • Conjure Ash Guardian - Creates an Ash Guardian that guards that location until destroyed. Consumes a Heart stone from your inventory, without which it will be hostile [1]
  • Conjure Dragon Priest - Summons a Dragon Priest for 60 seconds
  • Conjure Dremora Lord - Summons a Dremora Lord for 60 seconds
  • Conjure Storm Atronach - Summons a Storm Atronach for 60 seconds wherever the caster is pointing
  • Conjure Wrathman - Summons a Wrathman from the Soul Cairn for 60 seconds wherever the caster is pointing [2]
  • Dread Zombie - Reanimate a very powerful dead body to fight for you for 60 seconds
  • Expel Daedra - Powerful summoned daedra creatures are sent back to Oblivion

Master[edit | edit source]

  • Flame Thrall - Summons a Flame Atronach permanently
  • Dead Thrall - Reanimate a dead body permanently to fight for you. Only works on people
  • Frost Thrall - Summons a Frost Atronach permanently
  • Storm Thrall - Summons a Storm Atronach permanently

Summoning[edit | edit source]

Deadric[edit | edit source]

  • Atronach (frost, flame, storm)

Undead[edit | edit source]

Wildlife[edit | edit source]

  • Familiar (Wolf)

Dismay

Conjuration

Perks[edit | edit source]

PerksRequirementsDescription (Ranks)
Novice ConjurationNoneCast Novice level Conjuration spells for half magicka.
Conjuration Dual CastingConjuration 20, Novice ConjurationDual casting a Conjuration spell overcharges the spell, allowing it to last longer.
Mystic BindingConjuration 20, Novice ConjurationBound weapons do more damage.
Apprentice ConjurationConjuration 25, Novice ConjurationCast Apprentice level Conjuration spells for half magicka.
Soul StealerConjuration 30, Mystic BindingBound weapons cast Soul Trap on targets.
SummonerConjuration 30, Novice ConjurationCan summon atronachs or raise undead twice as far away.
Conjuration 70Can summon atronachs or raise undead three times as far away.
AtromancyConjuration 40, SummonerDouble duration for conjured Atronachs.
NecromancyConjuration 40, Novice ConjurationGreater duration for reanimated undead.
Adept ConjurationConjuration 50, Apprentice ConjurationCast Adept level Conjuration spells for half magicka.
Oblivion BindingConjuration 50, Soul StealerBound weapons will banish summoned creatures and turn raised ones.
Dark SoulsConjuration 70, NecromancyReanimated undead have 100 points more health.
Expert ConjurationConjuration 75, Adept ConjurationCast Expert level Conjuration spells for half magicka.
Elemental PotencyConjuration 80, AtromancyConjured Atronachs are 50% more powerful.
Master ConjurationConjuration 100, Expert ConjurationCast Master level Conjuration spells for half magicka.
Twin SoulsConjuration 100, Dark Souls or Elemental PotencyYou can have two atronachs or reanimated zombies.

Trainers[edit | edit source]

  • Runil in Falkreath is a common trainer (up to level 50)
  • Phinis Gestor is an expert trainer (up to level 75)
  • Falion of Morthal is a master trainer (up to level 90)

Skillbooks[edit | edit source]

Apparel[edit | edit source]

Shalidor

Skyrim How To Train Conjuration

Minor Conjuration / ConjuringConjuration / ConjuringMajor Conjuration / ConjuringEminent Conjuration / ConjuringExtreme Conjuration / ConjuringPeerless Conjuration / Conjuring
+ Regenerate Magicka

Notes[edit | edit source]

  1. 1.01.11.21.3Only with Dragonborn DLC
  2. 2.02.12.22.3Only with Dawnguard DLC
v·d·eSkills
Mage
Alteration·Conjuration·Destruction·Enchanting·Illusion·Restoration
Warrior
Archery·Block·Heavy Armor·One-handed·Two-handed·Smithing
Thief
Alchemy·Light Armor·Pickpocket·Lockpicking·Sneak·Speech
Skyrim trial of conjuration
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