For The Elder Scrolls III: Morrowind on the PC, a GameFAQs message board topic titled 'Having trouble with Nerano Manor Key quest'.

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The Redoran are guided by philosophies of duty, honor, and hard work (think 'Bushido Code'). This is the House of the soldier. Even more so than with House Hlaalu, you do not always have to do these quests in the exact order listed, but some quests require you to have a certain rank to be eligible, so I've tried to minimize the going back and forth between quest-givers. With House Redoran, you will usually inquire about your 'duties' to be assigned quests, and like House Hlaalu, be sure to ask about advancement after completing a couple of quests. House Redoran has its code to observe, so you can't always just kill folks outright – usually, they have to be dueled or taunted into attacking first - assuming persuasion is not an option. Just do your duties the way you're told and you shouldn't have any problems. Now, shine those shoes, tuck that shirt in, and stand up straight.
Favored abilities: endurance and strengthFavored skills: armorer, athletics, heavy armor, long blade, medium armor, spearFriends: Temple; Fighters Guild, Imperial LegionFoes: Nerevarine; Ashlanders, Vampire Clans; Camonna Tong, Hlaalu, Telvanni, Mages' and Thieves GuildsStronghold: Bal Isra, between Mar Gaan and Ald'ruhn – your stronghold will look like the buildings in Ald'ruhn (to me, they look like croissants) and it will be called Indarys Manor
Neminda
Neminda can be found in the Redoran Council House, inside the Manor District Building, in the city of Ald'ruhn. Her 6 quests will result in your promotion to Kinsman.
Kill Hostile Mudcrabs
You will be asked to go to Drulene Falen's Hut and guar herd. If you drew a line between Ald'ruhn and Andasreth, Drulene's Hut would be on that line about 2/3 of the way to Andasreth. Once you get there, Drulene will point you in the direction of the hostile mudcrabs, of which there are two. Kill them, tell Drulene, enjoy the hackle-lo she offers you, and head back.
Deliver Cure Disease Potion
Now Neminda wants you to take a cure disease potion to Theldyn Virith, located inside the Outpost at Ald Velothi. Theldyn is a future quest-giver, so note his location.
Find Mathis Dalobar
This guy is a trader who wanders between Gnisis and Maar Gan. He's gone missing and Neminda wants you to find him. You can ask around either town if you like, but if you want to save some time, just head straight for the Rothan Ancestral Tomb. The tomb is just outside of Maar Gan, right off the road that connects Maar Gan and Gnisis. Dalobar ducked in there during the last ashstorm. You'll have to escort him to the shrine at Maar Gan.
Confront Alvis Teri
This clown stole a Redoran Founder's Helm, and he's strutting around Eight Plates in Balmora with it on. Neminda wants you to go there and get it back. You can either get Alvis' disposition over 75 to have him hand you the helm, or you can taunt him into attacking you so you can kill him. Retrieve the helmet and head back.
Kill Guar Bandits
Remember Drulene Falen? Poor girl's having trouble again. This time, bandits have stolen her guar. Go to her little hut and she'll direct you south to the bandit's location. Just south, over some hills, you'll see 2 guar chilling out just outside the Telvayn Ancestral Tomb. The bandits are inside, along with some rats. There are two of them (bandits, that is). Kill them. And no, you don't have to escort the guar back.
Guard Athyn Sarethi
Neminda's last quest asks you to protect Athyn Sarethi. He's inside the Sarethi Manor right here in the Manor District Building. Once you talk to him, two bad guys will spawn behind you and charge him (and you). Stop them, naturally. On one occasion, Neminda did not offer me this last quest. If she doesn't, it's a bug, and you fix it like this: open your console, click your mouse on Neminda, and type in: AddTopic'Athyn Sarethi'. You're done with Neminda once you complete this little quest, so get advanced as far as she can advance you (Kinsman, the 5th rank), and then head back to Ald Velothi's Outpost to see what Theldyn Virith wanted.
Theldyn Virith
Theldyn's quests are pretty low-key, but there is one we'll have to come back for later.
Kill Old Blue Fin
There's a slaughterfish that goes by the name, Old Blue Fin – because he's old and he has a blue fin (don't they all?). He's lurking in the waters of the Ald Velothi docks. Let's eat fish tonight. Go kill him.
Kill Diseased Shalk
There's a shalk that has disease, and he goes by the name, Diseased Shalk. He's infiltrated the Ashimanu Egg Mine. Let's eat beetle for breakfast. Go to the mine and kill it. The mine is far away, just off the road that connects Gnisis and Ald'ruhn (closer to the Ald'ruhn end). If you did the main quest, you were at Mamaea – the mine is almost directly south of that cave. Tip: after you exit the mine, take the road that leads to Gnisis. There'll be a kagouti on the way – it's very close to the mine. Kill it and you'll be a leg-up on the next quest.
Kill Kagouti
(Would I lie to you?) There's a kagouti that's been attacking travelers on the Ald'ruhn-Gnisis trade route. Kill it and we'll have a kagouti sandwich (sounds like a type of cheese – think gouda + havarti = kagouti).
Get Shishi Report
Sheesh. No, Sheesh-ee. You're going to go to the former Telvanni Base of Shishi and get a report from Brerama Selas. Shishi is straight south of the Urshilaku Camp and straight west of Falasmaryon. These two landmarks form an 'L' with Shishi at the junction. All the bad guys in Shishi are already dead – you're just a courier. But wait, talk to Temis Romavel and he'll mention some noises from below. You can activate 'a Breton skull' on the table to his right. This will reveal a secret trap door just down the stairs on the floor below you, leading to the Telvanni Sorcerer, Faves Andas. Kill the Telvanni, and go back to Theldyn.
Theldyn has one more quest for us, but we're not high enough rank to merit the assignment yet – sorry to break the aesthetic here. What you're going to want to do is go to Athyn Sarethi in the Sarethi Manor in Ald'ruhn and do his quests.
Athyn Sarethi
Located in the Sarethi Manor of Ald'ruhn, this guy is going to be our sponsor. He'll give us quests, direct us to our other quest givers, and promote us up to House Brother by the time we're done with his quests.
Rescue Varvur
Note: if you did the main quest, and were named Redoran Hortator, this quest will have already been done, and you'll move directly to Athyn's second quest.
Athyn's son, Varvur, is held captive in the Venim Manor, accused of murder. Free the boy. Head to Venim Manor and enter the Right Wing. There's a guard there, as well as a note and key on a bench. You can try to avoid the guard if you want, but I'd recommend killing him, as well as the two in the entrance area as you leave the Right Wing. See, once you free Varvur and start to make your escape, these guys are going to attack you, and we don't want our boy to get hurt in the ensuing melee. Anyway, the note tells you where the boy is being held, and the key opens his cell. Convenient, eh? On your right as you came down the stairs into the Right Wing is a fresco with a wall rug. Behind this rug is a locked door, behind which is Varvur. Free him and head back to Athyn with the boy in tow, wary of any hostile guards.
Clear Varvur
Now that you freed his son, let's get him cleared of the murder (thank goodness we don't do it this way in real life). Here goes: Talk to Athyn about 'Bralen Carvaren' and his son's 'bad dreams.' Then go to his son's room and find the ash statue he got. Talk to Varvur and then go back and talk to Athyn again. You'll be sent to Lloros Sarano in the Ald'ruhn temple, who will take the statue and clear Varvur of the murder. Lloros will be your next quest-giver after Athyn, and he'll have some follow-up work in this matter, but for now you can go back to Athyn and close out this quest.
Stop Slanderer
Ondres Nerano, at the Nerano Manor in Balmora, has been talking smack. Set things right by going there and confronting him about it. He will throw down the gauntlet right there and then, allowing you to beat him to death honorably.
Kill Bandits in Shurinbaal
Some smugglers in a cave called Shurinbaal need to be eliminated, namely their leaders, Daroder and Enjine. It's a small cave, and you should just kill them all. Why not, you know? Shurinbaal is on the island south of Andasreth and west of Caldera. The cave is on the western shore of the south end of the island.
Stop Arethan Mandas
Arethan Mandas is in a cave named Milk, from which he attacks travelers for a monetary tribute (milk money?). He isn't a bad guy, but he's gone crazy. You can just go there and kill him. But I'd rather you didn't. Let's make this complicated. Go to the Grand Council Chambers in Ebonheart and speak to Llerar Mandas (Arethan's dad) on the main floor (by the table to your left). He'll give you some background on the situation. Then head to the Tower of Tel Fyr and locate Delyna Mandas, Arethan's imprisoned daughter. All the action is on the main level, so there's no levitation required. You'll need to open a locked and trapped door, and there are guards, just like when you freed Varvur Sarethi, so you may need to eliminate them before you try to make off with their captive. All that done, talk to Delyna and she'll follow you out of the tower. Once out, she'll give you an amulet to present to her father as proof that she is okay. Now, let's go to Milk and find Arethan. Milk is just about straight west from the Manor District Building – just a slight hitch north – if you find the Salothran Ancestral Tomb, you went too far west and a notch too north. In Milk, Arethan's cronies will attack you as you weave your way through the cave, but Arethan is non-hostile and you should be able to give him his daughter's amulet. Good work. Now go back to Athyn Sarethi and tell him about your wonderful accomplishment.
Athyn's quests should have landed you at House Brother rank. If you recall from earlier, we're going to wrap up one last Theldyn Virith quest in Ald Velothi now that we're House Brother.
Theldyn Virith
Kill Gordol in Ashalmawia
Ashalmawia is the Daedric shrine just east of Ald Velothi. You're going to go inside to find Gordol. Inside the main shrine, there is a locked and trapped door to your right, and an open room to your left with a bad guy in it. In the room on your left, but not easy to spot, is the passage that you need to follow to get to the door leading to the Sunken Vaults. You'll find Gordol in the Sunken Vaults. Behind the locked and trapped door off the main shrine is a woman named Malexa who is part of a miscellaneous quest given by a guy named Sason near Khuul. You can just leave her there for now, since we're only about Redoran quests at this point. Once Gordol is dead, report back to Theldyn.
Now we'll move on to our next main quest-giver, Lloros Sarano.
Lloros Sarano
As you recall, Lloros is in the Ald'ruhn Temple. He's going to have us pick up where we left off with the ash statues and Athyn's son, Varvur.
Investigate Ash Statue
Lloros wants you to ask Varvur where he got that statue. Galtis Guvron at the Rat in the Pot Cornerclub gave it to him. Go there and talk to Galtis. Galtis will attack you, so end his life, and take the note from his lifeless corpse. It'll direct you to Hanarai Assutlanipal's house, also here in Ald'ruhn. Go there and talk to Hanarai. She will attack you, so end her life, and then look into her basement – a little Sixth House Base. Go tell Lloros what you found.
Find Fedris Tharen
This guy went off on a Koal Cave pilgrimage, but hasn't been seen since. You can ask around in Gnisis if you like, but you can also just cut to the chase. You're gonna need a scroll or something to cure disease, then go to the Koal Cave. You'll see Fedris just above it. He's sick. Cure him and go tell Lloros. If you didn't have the means to cure him, you can still tell Lloros you found him and it'll still complete the quest.
Find Beden Giladren
Our next missing person is this dude. Vanished en route to Maar Gan. Talk to Tralas Rendas at the Maar Gan shrine for some info. Basically, this guy got captured by some Ashlanders who don't realize that he's not the important noble that they think he is. He's at the Mila-Nipal Camp, in Shimmabadas Manat's Yurt. This place was really tough for me to find: it's just one stinkin' little yurt in the mountainous area west of Maar Gan and then south along the mountains, northwest of Bal Isra. Moreover, when I got there, there was no door to activate to enter the yurt! Now, if you want to wander around and try to find this place on your own, be my guest. But you may find yourself unable to gain entry. If you don't like the first scenario, or you encounter the second, try this quick fix: open your console and type in: COC 'Mila-Nipal, Manat's Yurt'. This'll land you inside the yurt. Talk to Beden and he'll tell you how he lied about who he was, and then talk to Manat and pay 5 drakes to free him. You can exit the yurt from inside and make your way back to Lloros now.
Recover Banner Shields
Four Redoran soldiers went to Andasreth. None came back. Go there and locate the soldiers on the Lower Level, behind a locked door, all dead. Take their shields (4 of ‘em) back to Lloros. That's it for Lloros' quests.
Stronghold and Councilor Quests
Our next quests are going to have us bouncing around from one quest-giver to another as we work toward building our stronghold and getting the support of the various Redoran Councilors necessary for our next promotions. All this work will result in you being named Archmaster of Redoran with a groovy stronghold to show for it.
Stronghold Phase I
Go see Galsa Gindu in the Manor District of Ald'ruhn. She has a house inside the Redoran Council Hall, through the door on top of the northwest stairs. To start things off, you're going to talk to her about your stronghold and get referred to Duke Vedam Dren in Ebonheart, just like the other houses require. Bring the contract from Dren and 5,000 gp back to her to get the ball rolling. Then wait five days and your journal will update.
Stronghold Phase II
Talk to Galsa again and she'll tell you where it is (Bal Isra). Go there and talk to Bugdul gro-Kharbush, the foreman, and then report back to Galsa. Wait another five days (if it isn't obvious, you can do stuff – you don't literally have to stand there and wait) and then talk to Galsa again.
Stronghold Phase III
Galsa will tell you that you need to protect your stronghold. Go talk to Percius Mercius in the Ald'ruhn Fighters Guild. With a name like that, he definitely got picked on in school. He'll help you out after you help him out – the old 'one hand washes the other' routine. Get yourself over to the Hlaalu Canton in Vivec, and locate the Treasury on the Waistworks level. Inside, find the Hlaalu Prison Cells. You need to free Frelen Acques. There's a guard and a key. Hmm. What do we usually do in these types of situations? (Kill the guard and grab the key.) You can either walk her out the door or just give her the key. Then go back to Percius and he'll send some of his boys over to your stronghold. Go tell Galsa. In another 5 days, you've gotten as far as you can get with your stronghold at your current rank. The only way to improve your rank and your stronghold at this point is to enlist the support of the other Redoran Councilors. So let's do that.
Get Brara Morvayn's Support
Inside the same Redoran Council Hall as Galsa are the Morvayn Quarters. Inside find Brara Morvayn, and she'll ask you to go to her former residence and find the ash statue within. Try not to trip over her dead husband as you find you way through the undead and up to the room upstairs with the statue. Bring the statue to Lloros in the Temple and then go back to Brara. That's one Councilor taken care of.
Help Hlaren Ramoran
Hlaren is in the Ramoran Manor inside the District Building. For him, you're gonna need to shuffle off to Gnisis and visit Hetman Abelmawia to collect the 60 gp he owes. He'll pay up and then you'll bring the money back to Hlaren. You get the odd option to not give Hlaren the full amount, but let's not be petty. You just shelled out 5,000 gold for your stronghold, so why on earth would you be tight about 10 gp that aren't even yours to begin with? Oh, by the way, we're not done with Hlaren yet.
Get Hlaren Ramoran's Support
Hlaren will ask you to find out what became of this girl he loved when he was younger, Nalvilie Saren. You can go and run around all you want, that's up to you. If you do, even when and if you find her, she won't be interested in him. So forget her - I'll wrap this sucker up right quick. Talk to the guard right next to him – Nalvyna Sarinith. Talk to her about Hlaren and his long lost flame and you'll see that she likes Hlaren. As in, 'likes him' likes him. Score. Tell Hlaren about her feelings and he'll forget all about his old flame, give you his support on the council, and we can all get on with our lives.
Help Garisa Llethri
Garisa is in the Llethri Manor. He'll have two closely related quests for you before he'll give you his support. He wants you to look into some goings-on at the Caldera Ebony Mine to make sure everything is on the up-and-up. It isn't, but you don't have to do much investigating if you don't want to. Skip the mine and go to the Governor's Hall in Caldera and take the far right staircase. Behind a door on the 2nd floor is Odral Helvi. In the next room is a locked and trapped chest. In it is the Secret Caldera Ledger, which is all you'll need to present to Garisa for him to know that there's corruption in the Caldera Mine.
Get Garisa Llethri's Support
Garisa will want you to shut down the ebony mine now that he knows it's corrupt. The mine is southeast of Caldera. Head into the Caldera, Mining Guard Tower outside the mine and pick up the slave key on the top floor. Then head down to Slave Shack Two and free the slave named Dahleena. That will effectively shut down the mine. Go tell Garisa and you'll clear up his quests and get his endorsements.
Get Miner Arobar's Support
Miner is his name, not his profession. Miner is in the Arobar Manor. He has no interest in helping you and has no quest to give you. Whaaat? Go tell Athyn Sarethi. Talk to Athyn about duties to trigger the conversation. He'll send you off to Sadrith Mora, where, if you want, you can talk to people to figure out what's going on. But in a nutshell, Master Neloth is holding Miner's daughter, Nartise, prisoner in Tel Naga. Go to Tel Naga (she's in the Lower Level), kill her guards, and escort her out of there and to the docks. Stop by Miner and stop by Athyn to get credit where credit is due. Athyn will bump you up to Councilman, which sets you up to finish your stronghold.
Stronghold Phase IV
Go see Galsa Gindu again. She'll tell you to see Hetman Guls at your stronghold (he's right inside your front gate in the courtyard). You need to get some women at the stronghold. Boy, I know that feeling. There are many places you can get some women (or at least it always seems that way until you try), but let's go to Galyn Arvel down by the Ald Velothi docks. She'll send some escaped slaves to the stronghold (a positive Twin Lamps move). Your other options include: Fathusa Girethi in the Ald Skar Inn and Aryni Orethi outside her house – they're right here in Ald'ruhn, but you'll need disposition scores of 90. Savile Imayne in Tel Aruhn will sell you slaves for 200 gp. Helviane Desele, in Suran's House of Earthly Delights, will send over a couple of retiring dancers (oh, whoopee – if that doesn't spell excitement, I don't know what does) if her disposition is over 70. Do what you want, but get some women, tell Hetman Guls, and then tell Galsa. Wait 5 days and Galsa will tell you that your stronghold is top-notch.
Duel Bolvyn Venim
The last step in becoming the Archmaster of House Redoran is to go talk to Bolvyn Venim in the Venim Manor and challenge him to a duel. He'll eagerly accept and then you have to go to the Vivec Arena to duke it out. Once you kill him, you're the Archmaster. That's all there is to it. Well, almost.
There are two quest-givers you've never even talked to yet. Why am I telling you now? Well, you don't need to do their quests, neither one was capable of advancing you, and you have to have reached certain ranks and such just to get some of their quests. So, easier to just tack them on at the end, when you can chose to do them or not, and if you do, you can just do all of their quests for each of them, in order.
Faral Retheran
In Vivec, in the Waistworks Level of the Redoran Canton is the Redoran Treasury. Faral is within.
Stop Slanderer
This ought to sound familiar. Go to Eight Plates in Balmora and confront Meril Hlaano about his slanderous talk. Boost his disposition up to 75 and he'll cut it out.
Retrieve the Redas Goblet, Robe, and War Axe
Go to this tomb, south of Molag Mar, and recover three items: the Redas Goblet, the Redas Robe of Deeds, and the Redas War Axe. The goblet and the robe are in main room. To get to the axe, you'll have to swim through the pool in the other room to yet another room. Bring these things back to Faral.
Restore House Honor
In the Flowers of Gold Cornerclub on the Waistworks Level of the Redoran Canton is Rothis Nethan. Seems he backed out of a duel with another guy, Brethan Deras. This makes the House look bad, so you have to go and get Rothis to fight. Rothis is no fool, and he knows he'll lose to Brethan. But since you're pushing him, he'll agree to the duel if you get him 10 potions of healing. Drop down to the Redoran Temple just below you in the canton, and buy the potions from Relms Gilvilo (he has 12). Give these to Rothis and then agree to meet him at the Arena in Vivec. You can enter the pit or watch from above. Every time I did this, Rothis got killed. I don't know if he can win, even with all the healing potions, but it doesn't matter. Even with him losing, you can report back to Faral and close out the quest.
Kill Dagoth Tanis
Now Faral wants you to go to Falasmaryon and kill the ascended sleeper, Dagoth Tanis, who is near the Sixth House altar in the Lower Level of the stronghold.
Kill Reynel Uvirith
All the Houses will ask you to kill your rivals in the other houses at their strongholds. So Faral will first ask you to go to Tel Uvirith and kill Reynel.
Kill Raynasa Rethan
As above, but head to Rethan Manor, on the Odai Plateau, and kill Reynasa. Do I really need to say more? That's it for Faral's quests.
Tuveso Beleth
Tuveso is a smith who lives in the Redoran Council Hall of Ald'ruhn.
Escort Deval Tuveso to Koal Cave
A dreaded escort assignment. She wants you to escort her son, Deval, to the Koal Cave. Ugh. At least take the silt strider to Gnisis and then you can swim around the coast to the cave. There are land routes to take, but it's too grueling to contemplate. Once you get Deval inside the cave, you can head back to Tuveso.
Collect Debt Money from Giras Indaram
Giras Indaram, in the Molag Mar, Armiger's Stronghold, owes Tuveso money for armor repairs. The guy is a deadbeat who won't pay. After he turns you down, go talk to his brother, Tidros, and he'll tell you to tell Giras to pay. But because he has to be difficult, Giras will want you to fight him for it – right there and then. Do it, but don't kill him. I knocked him unconscious and then he gave me the money. Go back to Tuveso and you're done.
And that is all there is to it. Cheers!

Key To Nerano Manor Headset With Multiple Inputs Black Mesa On A Rail Uncut Pc Audio To Mixer Resident Evil 2 Remake Pc Demo Download Disable Touch Screen Hp Envy Stardrive 2 Sector Zero Neutron Star Bulk Cruiser Fl Studio Keyboard Shortcuts Not Working Rise Of Mordor Total War. Sugar-Lips Habasi in Balmora 's South Wall Cornerclub asks you to acquire the key to Nerano Manor. There are two copies, one held by Ondres Nerano in the manor itself (he is downstairs but the key opens the upstairs), and his servant Sovor Trandel, who hangs out at the Council Club (near the Silt Strider ). That wasn't so hard, now was it? Balmora Two: Key to Nerano Manor Sugar-Lips Habasi, after realizing that you do indeed have talent, assigns you a slightly more challenging task: retrieve the key to Nerano Manor-the house of a local elite family-which the thieves guild will then use to ransack the house.

The following is the entirety of Felonius Wildheart's Journal, which takes place on Vvardenfell, in the Imperial Province of Morrowind.

Prologue - Felonius heading to Morrowind
10th of Last Seed.
Good day to you all. My name is Felonius Wildheart. I'm keeping thisjournal to give myself something to do. I'm currently on a prison shipbound for the province of Morrowind. The continent of Vvardenfell, morespecifically. Why? Well, I don't know why I'm being taken there,actually. The emperor himself ordered that I be... oh, why am I on aprison ship, you mean? Because I'm a prisoner, naturally. Why am I aprisoner? Let me ask you, why must you ask so many questions? Alright,point made... I wouldn't want you thinking I'm a murderous pirate orthe like. In truth, I was imprisoned for stealing a variety of jewelryfrom a lovely manor house, in Cyrodiil. Yes I was guilty. Note that I'mnot sorry. The duke should give his daughter nicer things, if hedoesn't want me stealing them from his subjects to give to her. Ah, NOWyou see why I wasn't hanged. Nice girl, the duke's daughter. I missher, after a fashion, but I'm sure I'll find someone else. We'd onlyknown each other a short time, after all.
Well, there isn't a whole lot to write about, here on the ship. Thedark elf next to me, Jiub, is getting sick all over the floor, and Ireally need to move before he vomits all over my journal. I spent thebetter part of a week getting this journal. It required me giving theguards most of my food. The quill and ink were aquired the week after,through the same method. I'd say the guards should be fed better, butas a prisoner I haven't anything else to trade but my daily rations, soI'm kind of glad that their fare isn't much better than mine. Anyways,I
really don't want this book ruined, so I'm going to keep it away fromJiub until he stops looking so green.
14th of Last Seed.
Alright, I was going to write more but... nothing has happened intruth. I've regained most of the weight that I lost the first coupleweeks. I didn't even have to resort to eating the leather cover of myjournal. I've been composing some poems in my head as the ship bobsback and forth, but none of them are very good, so I won't share them.Life as a prisoner is hardly inspiring.
I suppose I will need to wait for this trip to be finished before Ican write anymore of value. The guards say we are nearly to Morrowindnow, so I guess I won't be bored for long. Jiub especially seems to beexcited to leave this place. He doesn't know where they're taking him,but he's hopeful that he will be let go on Morrowind. He has a lot offamily there, so it makes sense, I guess.
I'll write more after I get to shore.
16th of Last Seed
I've arrived in Morrowind finally. And what a day it has been. Ihad a bad dream last night... very strange stuff. I woke up as welanded... Jiub shook me awake, and then... he asked my name? Alright...I'd like to think I'm not as faceless and forgettable as some people.Besides... we've been trapped in the hold of this ship with each otherfor a while now. I certainly know his name.
Anyways, I was escorted out of the hold by a guard, and I headeddown to the docks. I went through processing. I told the soldier I wasfrom Valenwood, and he told me to head into this office. As I enteredthe office, I saw the ship pull away from the docks. Alas, poor Jiub. Iknew him... hardly at all. Inside, I talked to one Socucius Ergallaabout my background. He wanted to know my profession... I told him thatI was a troubadour, of sorts. 'What's that?' he asks me, raising aneyebrow. Some people need to get out more.
I responded, 'you know, a wanderer. A bard of sorts.' 'Oh, atroublemaker, then. That explains why you arrived on a prison ship,' hecountered in a sarcastic tone. 'Alright, what are your skills then?'
So I went on to describe what I know to do. 'I'm a Bosmer from Valenwood, what do you thinkI'm good at? I'm handy with a bow. I'm sneaky. I can jump higher thanyou can, as long as I wear lighter armors, which I prefer. I know someherbal lore, and I can fix up a hangover remedy in no time. Inaddition, I have training in diplomacy, and making holes in fleshyobjects with small bladed weapons. I can jog a decent distance withoutwheezing, I've been told how to cast illusion magics, not that I knowany. Oh yeah... and I'm an expert, er... locksmith. Yeah, locksmith.And as wood elves go, I'm charming, and a bit more agile than most.Don't let the pudgy cheeks fool you.'
He gave me some papers, and told me to talk to give them to one Sellus Gravius as I left, for my orders.
'Orders?!?' I shrieked. 'Move along, Bosmer,' came the reply.
Ah well. The guard unlocked the door. I closed it 'politely' behindmyself, and headed to the end of the hallway. Aha! I grabbed a fewvarious herbs and eggs and such from some sacks in an unoccupied room.I also grabbed a spoon. Hey, you never know, right? I then found myselfbacktracking to a room with a table set for a meal of crab meat. Mycrabmeat now. I ransacked the room. I found a dagger and lockpick. In abarely locked chest, I found some gold. I grabbed some bread, and moreherbs. And booze. Lots of booze... mazte, and some Cyrodiilic brandy.And a book, which wasn't particularly interesting, but did lookvaluable. And right before leaving... I took all the silver tableware.
I located a backpack to put these things in. Wouldn't do to haveme talk to someone holding all the silverware from the next room,right? Heading out the door, I found a barrel containing a magical ringwith the name Fargoth inscribed on it. Might be handy, I figured, and pocketed it.
Sellus Gravius yelled at me when I tried to walk past him. He thengave me orders to head to Balmora, and ask at the South Wall CornerClub for directions to a Caius Cosades. I was to deliver asealed package to him. Sure, whatever. He also gave me some money,which I was a little bit more enthusiastic about. I left as quickly asI was able.
Outside, I was greeted by one Vodonius Nuccius. He welcomed me toSeyda Neen, the town I was in. He said that if I was planning onheading to Balmora, I should take the silt strider and mention hisname. Not a bad idea, I figured. Maybe I'll get a discount, orsomething.
I then spied a fellow Bosmer! Excited, I hopped over and introducedmyself. His name was Fargoth, and he was whining about having lost hisring to some Imperials. Go figure. Actually, he whined a lot, and wasrather annoying about it. I gave him the ring I found, figuring it washis, and he was so happy he said he would tell his friend Arille at thetradehouse. That
I headed to Arille's right away to equip myself. Apparently wordtravels fast in small towns, because Fargoth had already told him aboutthe ring. Arille was very polite to me, and gave me fantastic prices ona chitin shortbow and arrows, a mortar and pestle, some Nordic furboots (not made of real Nords, thank you,) and a netch leather cuirass.Sure, it's not as prime as chitin armor, but I feel somewhat opposed towearing the skeleton of an insect. Repulsive. I also got a good pricefor some of the things I nicked from the census and excise office.
Arille and I chatted a bit, and he mentioned a bandit hole near thesilt strider. Adama-something or other. I noted it down as a place tomake new friends, and headed upstairs for a drink at the bar, to meet acertain Hrisskar that Arille said was having money problems. I ran intoHrissker, whose name was mentioned on a note in the tax office. Thedagger I carry was stabbed through it. He and I talked a bit. He'd losta gambling match, and usually makes ends meet by shaking down localsfor 'protection.' Except this time he came up short, because Fargothwas coming up light.
Alright, Fargoth may be annoying, but shaking down a fellow woodelfis going too far. I agreed to find Fargoth's hiding place for Hrisskar,but what I didn't say was that he wasn't getting whatever Fargoth hidthere. I chatted with Elone, the bartender. She's a scout, and gave megood directions to Balmora and Pelagiad. Pelagiad is on the way, butgoing all the way to Balmora required going through ashlands. Alright,definitely taking the silt strider at that point.
I headed outside, and hunted mudcrabs for a bit to kill time.Finding Fargoth's hiding place required it to be night, from theinstructions Hrisskar gave me, so I had a lot of time. I was headingtowards some rocks, to collect the meat from a kill, when a rat jumpedme. I shot it, and but looking in it's direction, I saw a body. I wentto investigate, and suddenly this wormlike thing attacks me! It got inmy face, and I stabbed it to death with my dagger, though it bit me acouple times. That hurt, and I wasn't sad to see it die.
The body was that of a tax collecter. I found two hundred septimson him, which I pocketed. I talked to a guard, as well as a Dunmer ladynamed Indrele Rathryon about it. They said it belonged to one ProcessusVitellius. The guard said it wasn't his problem. Some guard. Theydirected me back to Sucucius if I wanted to see anything done about it.Heading back to the body, I tried to give the guy a decent burial, butthe ground was too hard and rocky. Instead, I took his clothes. Theylooked nicer on me than my prisoners rags, though I kept my comfortablebroken-in shoes.
Evening was drawing nearer. I talked to Sucucius. He said thatProcessus was a good man, and that he had been missing for weeks. Hethen asked me if I had found any money on him...
'Uh... no, sir.' I don't see any point in making the rich anyricher. Besides, I could use the money. I have to finance a new life.The man thanked me and I headed on my way.
I still had some time to kill, so I thought over the tax recordthat I had given to Sucucius. There were only four people he didn'tcollect taxes from, so I figured it must have been one of them. I askedaround. The last guy I talked to, Foryn Gilnith, fully admitted todoing it. He said that Processus was corrupted, and that he deservedwhat he got. I looked at him in disgust, and took a couple swigs ofMazte... 'Sucucius said Processus was a good man. That's no excuse forwhat you did. Besides, you are guilty of tax evasion, if nothing else.Consider me the long arm of the law, today. I'm headed out of townsoon, anyways.'
Gilnith went down, and I wiped my dagger clean on the murderousscum's tunic. I then raided his house. He was carrying a ring withProcessus name engraved on it. I picked up a good read... A Dance in Fire,chapter 4. I only glanced through it, but made a note to read the restof the series when I got a chance. It was dusk, so I headed to thelighthouse.
On the lighthouse deck, I stumbled upon a hollow stump, with asilver cup and some gold inside. What a find! Inside I met ThavereVedrano, the lighthouse keeper, who was a friendly lady. She was deeplyupset about Processus' death, and I picked up that the two of them hadhad a thing together. I felt sorry for her loss, and mentioned findinghis ring 'nearby.' I gave it to her, and she thanked me and gave me acouple healing potions for it. I told her I was headed upstairs for theview, which wasn't a lie.
At the top of the stairs, I found an excellent read. The Wraith's Wedding Dowry.An excellent book, and I decided to 'hang onto it' a while. I headedoutside, at the top. Hrisskar's instructions were to watch Fargoth atnight, as he wandered around, and to see where his hiding place was.So, I started to wait. It started raining. Lovely.
Fargoth headed to his loot spot. It turns out to be a hollow stump,in the middle of a pond. What is it with people hiding things in stumpsin this town? When I headed down and investigated, I found the ring Ihad given him earlier, along with three hundred gold and some qualitylockpicks! What a find!
This place really drags at night, and I wasn't tired yet. I decidedto check out that bandit cave. Adamasarish? Adamaradick? Something likethat. I headed towards the silt strider for a look, but got sidetrackedby Fargoth's house. He was pacing outside of it, no doubt wonderingwhere his ring was. I picked the lock on the door while he wasn'tlooking, and headed in. I stole all of his booze, and there was a lotof it. Free booze! I'll drink to that!
Heading back to the silt strider to look for the cave Arillementioned, I didn't see anything behind it. I asked the silt stridercaravan lady about it. She didn't seem to know anything about it, butwhen I mentioned Vodonius to her, she said that the poor chap wasn'thappy with life on Morrowind. I can't really blame him, as I'd ratherbe with the duke's daughter myself. Still, the climate here isn't toobad, and the swamp here reminds me slightly of the jungles of Valenwood.
I eventually found the bandit cave, and entered to meet new companions.
'Hello? Anyone home?'
'Now you die!' was the response. This lady charges me, from alittle fire she was standing near, up a ramp. She had a dagger in herhands. I drew my bow, and she fell after a few arrows, almost right atmy feet. Panting, I checked her over. I traded boots... hers were nicenetch leather. Lighter than the fur things I was wearing. She also hada key on her, which I pocketed. Heading down the ramp, this time, anarrow knocked and ready. I went through a small wooden gate, and headedup some stairs. Inside a small pen were a bunch of slaves, all of themKhajiit or Argonian.
Alright, now I knew what kind of people these bandits were. Slaveryalways struck me as wrong, and I've sometimes resented the Dunmerbecause of it. Gives us mer a bad name, besides. The key I had unlockedthe pen, as well as the bracers they wore. They were all very gratefulfor me freeing them, and I told them to head outside to freedom as soonas it was safe. I resolved to make sure there were no more evil banditsin the cave.
Heading down the stairs, I spotted a robed figure on a dock thatwas above a subterranean pond of sorts. I fired an arrow into him. Heran at me, and another arrow or two dropped him. On the dock, I triedthe same thing on another fellow. This resulted in a rather nastyranged duel... he was throwing stars at me! It was a rather intenseduel, as I had to leap around to avoid his shots. And that threw off myaim, so he didn't go down quickly either. But he did go down, and Icelebrated with some mazte.
I searched some chests that I was standing near. Inside were chitingreaves and a shield, which I grabbed. I may be a slave to fashion, butI like to live, too. My cuirass and boots were not cutting it, as I hadbeen cut by a shuriken that the last fellow threw. In the nextcontainer I also found some perfume! It was labeled 'Telvanni Bug Musk'and had a delightful scent. The ladies were going to love this stuff. Itucked it away eagerly.
I spied an underwater tunnel from the dock, and decided to go for aswim. I'm not a bad swimmer, but I couldn't say the same for the poorfellow at the end of the tunnel. I grabbed an iron saber that he hadbrought with him. I left his bones behind as I surfaced for some air. Ifound myself in a small grotto of sorts, with a chest on a ledge aboveme. Inside was some flin! More booze! I'll drink to that! But I'll havethe mazte... and save the flin for later.
I returned to the dock and headed up to the body of the starthrower. I pulled my arrow from his chest, and took his stars. Hiscloth bracer started to round out my rag tag assembly of armor. Innearby crates and barrels I found a steel saber, moonsugar, skooma,some jewelry, more booze (!) and a pillow. I kept a pillow for mytravels, and decided the other stuff was fit to sell to Arille. Ididn't figure he'd buy the sugar or skooma though... that's illegal inCyrodiil, so I figured it was here too. I'll have to find a khajiitsomewhere... moonsugar is usually their sort of fun.
I headed through another wooden gate, and took a swim through along water filled tunnel. I drank some greef, and was feeling good. Iwas on my way up a narrow rock spiral, when a rat jumped me. I whippedout the chitin stars I had, and almost fell off the ledge. I also madea note to myself that my aim is horrid under the effects of greef. Imade a mental note to only drink that stuff in moments of relativesafety.
In a corner, I found a nice ring, along with a netch leatherpauldron, and some scattered coins. A little ways farther I picked up atorch, and the match to the pauldron. Farther on, I found that I hademerged at the top of the slave platform I was at before. I hadn'tnoted the tunnel entrance I was in the first time I passed it, so thissurprised me somewhat. I headed outside.
Adama-whoozits completed and cleared! I'll drink to that!
In my enlightened state of mind, I was heading to Arilles to unloadsome of this merchandise, when I ran into Vodonius. He told me a sadstory about a cursed ring, which I purchased for the low price of ahundred gold so that he could book passage back home. I suppose Ihelped the poor fellow out, but his ring really was garbage. And italso had his name on it. What is it with people from Seyda Neenengraving their labels on rings? Must be a paranoia thing.
I am now on the silt strider, headed for Balmora. I'm quite tired,and my head is still a bit boozed up, so I'm going to get some sleepwhile we make good speed there. I'll continue this at the end oftomorrow's adventures. turned out to be a good thing, I later foundout, even though my primary motivation in giving him the ring had beento get him out of my face.
Key

17th of Last Seed
I awoke this morning in Balmora. Whata sight! After spending a day in back-water Seyda Neen, civilization ofany sort was a welcome sight. Balmora was a decent sized place,surrounded by a wall and split down its length by the River Odai.
Firstthing is first... get rid of this silly package. I got directions fromthe caravan person to the South Wall Corner Club. I was just beingcareful, at this point, I think. It should be obvious where the placewas... along the south wall of the town, one would imagine, yes? Turnsout I was right. I walked inside, and asked the woman standing in frontof me for Bacola Closcius, the owner. She told me he was upstairs. Iwasted no time, and headed up to find him.
He gave medirections to Caius' place... just down the street, and up a level,essentially. I thanked him and headed out the door. I arrived as Caius'house, knocked, and entered. He was an older guy, an Imperial, andshirtless. Skooma apparatus was lying about in plain sight.
Igave him the package without comment. He opened it up and said that istold me to 'report to Caius Cosades' for orders. He asked me if Iwas ready to do that. I told him to stuff his orders, which he didn'tlike at all. Just to give him the right idea, I told him again, andleft before he looked mad enough to start hitting me. He told me tocome back when I was ready to start following orders, which will benever. I'm no Imperial pawn, sorry. I'm free in Morrowind, and nothingis going to hold me down now.

I headed uptowntowards the nicer shops I had heard about. I found an armorer namedMeldor, another Bosmer and a likeable enough fellow. We chatted aboutlocal rumors and such while he fixed up some of my equipment. I roundedout my collection of Netch leather armor from his selection.
Headingoutside, I saw a sign for a Khajiit trader, Ra'Virr, and headed inside.I was hoping to get rid of the moonsugar and skooma I was carryingaround before I got caught with it. Thankfully Ra'Virr was eager toacquire my small stash of drugs, and I walked out with a bit more clinkin my pockets.
I then located an alchemists shop, one Nalcaryaof White Haven. I traded in my apprentice quality mortar and pestle fora journeyman's model. I also bought a master quality retort, whichshould give my remedies a bit more duration, or maybe even a bit morekick. And it certainly couldn't hurt the taste! I also picked up apotion of mark, and a few potions of recall.
Next door toNalcayra was Milie Hastien, a fine clothier. I traded in my peasantgarb for some new clothes... extravagantly styled, and finely madealtogether. I completed the shirt, pants, and shoes with a matchingbelt. Don't ever let it be said that I am not a complete slave tofashion.
I stopped into the Razor's Hole and saw a very finesteel crossbow! And silvered bolts even! I immediately started todrool. The smith there, Thorek, could see that I was interested. I toldhim he could be assured of my return. The alchemy equipment was veryexpensive, and I was short on funds, so... I went across the street tothe Eight Plates and did the unthinkable. I sold some booze. Yes, Iknow it goes against the grain, but I promised myself to stay off thegreef, particularly. Besides, I'm sure I can acquire more, and it's notlike I sold it all.
NeranoThe bartender was somewhatappreciative that I helped restock her stores, but she gave me somewhatpoor prices for my alcohol. It's not like it's used alcohol, right? I cleared out their upstairs storage room for potion ingredients and loose change though, so I got my revenge.
Backacross the street, at Thorek's Razor's Hole, I purchased my new weapon,with some plain bolts. The silvered ones will just have to wait until Ihave money to burn, unfortunately. I wandered over to the mage's guildnext, and located an enchanter upstairs named Galbedir. I sold her somescrolls of soul trapping to put some clink back in my pockets. Ipicked up some very reasonably priced gear from her as well, amagically poisoned dagger and an amulet that relieves fatigue and keepsme fresh and alert. I must remember to check back here once in awhile... the prices on the equipment I bought were great. Pocketchange, even.
I'm hitching the silt strider back toSeyda Neen. I've made up my mind to walk to Pelagiad from there, to seewhat that place was all about. Sounds like a nice little town, and it'sclose to Seyda Neen. And I don't have to walk through ash wastes to getthere, like I would from Balmora. It's getting late, so I'm going tonap on the way there, and walk to Pelagiad in the morning. I'll writemore after I've seen the place a bit.

18th of Last Seed
What a day! I feel like I've been retracing my footsteps every step of the way! Lots of walking... I'll explain.
Iwalked to Pelagiad without incident. I was a bit nervous, travelingabout on my own, but nothing posed a threat. The swamp eventually gaveway to higher ground, and the countryside became quite pleasant. I raninto a guar, and in my nervousness I shot it before it saw me. A fewmore arrows brought it low before it could get close to me, for which Iam glad.
Pelagiad is everything I expected, really. A littlevillage set around a fort, complete with quaint tavern, shops, andfarms. I entered the Halfway Tavern to schmooze it up with the localsand get in on the social scene here. A lady upstairs mentionedtraining, but when I pressed her for information there she said that Iwasn't in 'the Guild' and that if I wanted to join, I should read'Honor Among Thieves' first. I made a note of it... a thieves guild?could be useful to find work, who knows.
Fate smacked meupside the head immediately. I next approached the Khajiit lady,Ahnassi, downstairs. She noticed me almost immediately, and praised mysmooth moves. Of course, what lady couldn't see the beauteous creature that is Felonius Wildheart? Of course I'm smooth! And handsome!
Italked more to Ahnassi, and I could tell that she was really into me.I'd never really talked to many Khajiit before, but she was veryfriendly, and not entirely un-smooth herself. I asked her what she didfor a living, and she admitted to being a thief. I asked her about theguild I had heard about, and she was surprised that I was not in it.She gave me a copy of 'Honor Among Thieves' to read and keep formyself, and I thanked her for it. We sat down and talked awhile, andshe and I became friends. In fact, I'd say at this point that she wouldhave to be my best of friends here on Morrowind, at the moment. I swearI'll treasure that book forever.
I told her I would look into'the Guild' as soon as I could. We started talking about all sorts ofsecrets. She mentioned that she was curious about a lady upstairs, oneHrordis, who she now knows to be a Mehrunes Dagon worshipper. She saidHrordis had some sort of magical belt, but she didn't really know anymore about it than that, other than that she occasionally visited AldSotha, near Vivec.
And then, Ahnassi looked a bit nervous whenI talked to her about being careful with herself around evil Daedraworshippers and people like that. I asked her what was wrong, and shesaid that a Camonna Tong big-shot named Daren Adryn had beenbothering her. She explained to me what the Camonna Tong was, namely acriminal syndicate native to Morrowind, and direct competitors with thethieves guild. She asked me if maybe I might help her out, and I toldher that I would be happy to have a word with the guy, and even beathim up if I had to. One must be chivalrous to their lady friends, yes?
Ahnassitold me that he could be found in Gnaar Mok, at Nadene Rotheran'sshack. She gave me a high quality potion of feather, to lighten myjourney. I thanked her for it and told her I would take care of Darenas soon as I could. I drank my potion of Mark, so that I could Recallmyself back to Ahnassi's side if I should need to. Plus, it might cutdown on walking, right? I'll drink to that!
Outside, I checkedout a couple shops. Mebestian Ence didn't have a whole lot for sale,but upstairs I read a few good books: one of alchemy recipes, and onethat detailed pilgrimages for the local Dunmer temple. I alsohelped myself to a bit of coin, and in doing so discovered a DwemerCoherer, a fine artifact. It was too heavy to carry out, even with thefeather potion I had, so I made a note of it and left it there.
Ilooked at a map, and saw that there seemed to be a gap in the mountainswest of town, leading to the River Odai. Apparently I might havewalked to Balmora afterall without heading through wastes. Regardless,I decided to take this path to the coast, and find Hla Oad. Hopefullythere I could find a boat to take me north, along the coast, to GnaarMok.
I headed down the road, whistling a merry tune, mycrossbow ready for anything that popped out at me suddenly. Not fardown the road I saw a small door, leading into some sort of cave,similar to that other one... Adama-whatsit. Approaching the door, I seethat the name 'Ummusa' was written on it. I decided to have a look see.
Imade my way nervously down the corridor, descending deeper into thehillside. There was a lady there, who charged me with weapondrawn. Deja Vou? I shot her two or three times, in the chest, and shedropped lifeless to the ground. So, now I knew how friendly this placewas. I don't much relish killing people, but never let it be said thatI hesitate to defend myself. And again, what's a place like this doingso close to a nice town like Pelagiad? 'Tis my duty to weed out thesepeople before they start making raids on the town, or something equallyhorrid.
I went slowly down the hall, eyes alert for danger. Ifound it. Just around the bend, stood the largest, scariest Nord I'veever seen. And he had a BIG hammer in his hands. 'I'll get you if myname isn't Godrod Hairy-Breeks!' I panicked, and used my Lover's Kisson the man as he charged me. We Lovers, that is, those of us born underthat sign, are usually not into the whole stabbity parts of life.However, we have a really potent way of defending ourselves. Godrodfound out when he immediately stopped moving for what was to become thelast minute of his life.
As Godrod stood paralyzed to thespot, I immediately drank a few of the fatigue relieving potions that Ihad prepared earlier in my travels. The Lover's Kiss power is potent,but it leaves one feeling very light headed and tired. Like some otherthings, I might add.
I lost no time, and immediately jumped inwith my magically poisoned dagger. He seemed to be holding up to thepoison's effects better than most, which frightened me. The magicof the dagger temporarily abided, and I backed off and started shootinghim with my crossbow, in case he revived before I dropped him.Thankfully, he didn't.
No one else was in the cave, which Iexplored thoroughly. I found a lot of heavy armor and weapons and thelike, which I stacked up while I continued to search. Godrod had anenchanted belt on him, with the words 'Northern Knuck Knuck'embroidered on the inside. Interesting. An appropriate item for anappropriately named man.
Studying the belt a bit longer, Idetermined it could make someone tired if you touched them with it'spower. Again, how appropriate. Reminds me of the Lover's Kissreference, again. I strapped it about myself and continued searching. Ifound a small silver bowl, and not much else. The bowl had the nameBeluelle engraved on it. Thinking it notable, I kept it and grabbed theheavy stuff until I couldn't walk, and I drank a recall potion andheaded back to the Halfway Tavern.
Ahnassi looked at mecuriously as I reappeared with all of the items. I left a few thingsnext to Ahnassi, and told her to watch them for me at this point. Youknow, stuff I didn't want to carry around, like my pillow. I sold allof my junk, and got a bed at the tavern for a quick nap. I awokefeeling refreshed, and decided to ask around concerning this silverbowl.
I found out that a lady named Piernette Beluelle livedto the east. I was told that she had a friend at the fort, a healernamed Ygfa who could give me directions. I headed up to Fort Pelagiad,found Ygfa, and got directions to Piernette's place from the directionof Vivec. I figured the next time I was nearby, I could return the bowlto her.
Heading out of town, the second time. I arrived at acrossroads. I spied a pretty young Breton lady namedMaurrie Aurmine. She told me that she had just been robbed of herjewels. I told her that I could help, and quickly had my head spinning.The fellow who robbed her, Nelos Onmar, apparently is one smooth rogue.I like the guy already.
Maurrie was quite smitten with him,and said that she could care less about the jewels. She was certain theman could be found in Pelagiad... and I thought, wait... Nelos Onmar,I've met him at the Halfway Tavern, hadn't I? Fortunately, I thoughtthis thing out loud, and Maurrie heard me. She got all excited, andgave me the glove from her hand. She wanted me to give it to Nelos thenext time I saw him. Let it never be said that Felonius Wildheart wouldever do anything to impede the progress of romance!
I saidgoodbye to Maurrie after promising to help her, and continued down theroad. I was picking corkbulb roots and heather as I walked, intendingon using them for healing and feather potions, respectively. I waspondering the alchemical recipes I'd read in that book when suddenlysomething cast a shadow over me, and hit me in the back!
Ispun around, and was confronted by a large, winged thing! It stabbed atme with a sharp implement on its tail as it hovered over my head, and Ifired the bolt loaded in my crossbow at it and pulled my dagger. Thefight wasn't as close as it felt, but I was glad to see it over all thesame. My healing ring fixed up my minor cuts and scrapes, and Iproceeded in plucking several feathers from the thing, as they lookedvaluable, or perhaps useful in an alchemical concoction.
Icontinued along, and met an old Dunmer lady named Nevrasa Dralor. Shewas lost, and trying to get to the Fields of Kummu shrine. I told herthat I had read of its location in a book on pilgrimages, and when Itried to give her directions, she asked me for an escort. She wasn'tall that pretty... not the sort of person I want to be traveling with,so I began to politely decline.
'What's that? 150 septims for the trouble? Of course, I would be happy to escort you!'

Mymind was thus changed by the promise of gold. I decided that my missionfor Ahnassi was more important, however, so I took her back to Pelagiadand left her with a drink at the Halfway Tavern. Ahnassi again lookedpuzzled when I returned. I winked and headed over to Nelos, who wasstanding near the bar. I'm sure she'll understand. Felonius always hasthe best interests of pretty young ladies in need of romance in mind.He also has the best interests of kindly old ladies in mind. Especiallywealthy ones.
Nelos looked a bit confused at Maurries glove,but I explained. He seemed excited that she was interested in him, andgave me a note for her. I pocketed it, and told him it would bedelivered promptly.
Morrowind key to nerano manor

Morrowind Pickpocketing


Outside, I read the note as Iwalked back down the road, leaving town for the third time that day. Itwas a love note, of sorts, but it was well written enough that I didn'tfeel I had to improve upon it at all. Hey, don't kid yourself, with afew creative liberties, I'd make that Nelos guy VERY happy when he andMaurrie finally hooked up.
Maurrie took the note, and was veryexcited about Nelos agreeing to meet her. She then told me that Ishould meet with her friend, Emusette Braques.
'A date? I'll drink to that! Where is she at again? ...Tel Aruhn?!'
*blink*
'Thanks...'
Next time I'm across the continent, I'll have to make it a point to say hello, but I'm not in any hurry.
Icontinued down the road, passing a tomb, and an eggmine. No thanks. Ieventually emerged near the river, and crossed a rope bridge. I sawsome people near a fire, and approached. They were eggminers at theShulk eggmine a stones throw from their camp. We chatted it up a bitabout Kwama, and I found out that the wormlike thing that attacked memy first day at Seyda Neen was a Kwama Forager. They said that theywere aggressive, but not dangerous. Not dangerous? Yeah right!
Imade my way back to the Bitter Coast, and arrived near Hla Oad. I sawsome strange ruins off shore on a small peninsula... a Daedricshrine I'm guessing, from the look of it. I headed towards town... anunsavory looking Nord was standing across a bridge, along the well wornroad south. Looked to me like a 'checkpoint' if you catched my meaning.From his spot he could have access to any travelers heading into town.I approached him cautiously, and he said that I should be alert for'murderous outlaws' nearby.
Alright, I've been around longenough to know the opening line of an armed robbery. They ask you toborrow a couple coins, or some other meaningless conversation piece.Then they display a weapon, and they have your purse. I gave the Nord astony glare and kept walking. He didn't pursue, and for that I was glad.
I'vejust arrived in Hla Oad. What a dump! This place makes Seyda Neen looklike a bustling Metropolis. I'm booking passage with a boat headingnorth to Gnaar Mok. It's late though, and I mean to catch afew winks in the boat as we head up the dreary coastline. I'll fill youin tomorrow on what happens.
19th of Last Seed
Well, today has been a rather tumultousday. I got to Gnaar Mok, which is easily as slummy as Hla Oad.I asked around for Daren Adryn. Apparently he does hang out atNadene Rotheran's shack, along with 'the rest' of the ComonnaTong people in town. Lovely. So he was going to have friends withhim.
I headed into the shack, and figured out which of thefour people was Daren. I asked him about Ahnassi, and he denied knowingwho or what I was talking about. I pressed the matter, and the goonattacked me!
I had prepared a Lover's Kiss for just thatevent, and he froze on the spot. My dagger's poison leeched itself intohim after a bit of the old stabbity. His friends of course interjectedat this point, and I was hard pressed to defend myself. I was drinkinglike a bum at happy hour throughout that whole scuffle, I tell you. Itook a couple knife wounds, but I had the healing potions in mysystem already, and they fixed me up before the scars evenset in. I've been making those health restoring and fatigue reducingpotions throughout my journey here, and I must say they come in handyduring a scrape like this.
I was thinking about chugging downa recall potion after Daren, but in the end I prevailed anyways. Mypotion drinking and stabbity were victorious, and Ahnassi was safe,more importantly. At this point I was mostly concerned about havingtrouble with the law, but as it turned out I didn't have to worry.
Iraided Nadene's little hut, and recalled back to Ahnassi's side. Shewas very grateful, and worried about the price on my head. She calledin favors from some friends and saw to it that any trouble I would havehad wasn't a problem. Ahnassi is so thoughtful.
'Ahnassi thanks you with her hands, her lips, her heart.'
'Thank you, Ahnassi... maybe we should maybe do that somewhere else?'
Iasked Ahnassi about the whole Khajiit angle at one point. She said,'yes, Ahnassi is a Khajiit. And Felonius is a wood elf. And that suitsAhnassi just fine.' Hey babe, if it doesn't bother you... I'm open tonew things!
She then gave me a really nice suit of clothing.It was styled a bit different than the one that I had purchased formyself, but of similar quality. And she had even hidden a special bookfor me in it... the 30th Lesson of Vivec. And then she told me aboutsomeone in charge of the Redoran Vault in Vivec, one Beldose Dralor,leaves his key in his wife's clothes chest. I may just have tolook into that, sometime.
She then brought up a subject thatimmediately made me wonder a little about how well things were going towork out between us. She apparently has a mate, or at least had a mate,named J'Dhannar. She told me things had gone sour between them becauseof his skooma addiction. I made a mental note not to offer Ahnassi anymoonsugar at that point, regardless of what I thought I knew aboutKhajiit culture.
Ahnassi told me that J'Dhannar was livingsomewhere in Vivec, in the St. Olms canton. She wanted me to go talk tohim, and to find a cure for his addiction, even though there supposedlyis no cure for skooma addiction. She had a lot of faith in me, andinsisted that I could do it. I was less sure, but I agreed to at leasttalk to him.
I headed upstairs to get a quick nap beforewalking to Seyda Neen. I was planning on catching a silt striderto Balmora to take care of a few things, as it would be fasterthan walking. I don't like to leave Ahnassi waiting too long, but Ineeded a few things pretty badly, including more recall potions. Iwanted to look into finding that thieves guild as well, as apparentlythey can deal with bounties that I get on my head, should I acquireany. I decided to take a bit of a 'long cut' that took me much farthersouth to the coast before heading back to Seyda Neen.
Alongthe way, I ran into a Dunmer, standing along the side of the road. Iapproached him to ask him if he needed assistance... as I approached hesaid, 'let me relieve you of the burden of your coin.' I kept walking.Anyone who says that before you even say hello is probably Bad News(tm).
I'm currently catching my breath along the shoreline,well beyond that fellow's reach. I'm almost to Seyda Neen, and when Iget there I'm likely going to snooze on the silt strider trip, asusual. I'll fill you in tomorrow when things start to wind down for me,assuming they ever do.

20th of Last Seed
I arrived this morning in Balmora. I headed to a few corner clubs insearch of this 'Guild' that I needed to join. At the Southwall I hitpay dirt. Sottilde directed me to Sugar Lips. Sugar Lips is a Khajiit,go figure. Sugar Lips is a high up in the 'Guild' it seems, as sheoffered to brief me on the rules of the organization, and extended amembership invitation. I heard the rules, listened to what they had tooffer. It sounded good so I signed up and asked for orders. Sugar Lipswants a diamond. 'For her friend,' she says. Sure.
She tipped me off that a diamond could be found at Nalcayra's alchemyshop, across town. I was well aquainted with the place, so I headedover immediately. Nalcayra had a box upstairs with three diamondsinside, under no guard at all. Sugar Lips only wanted one. How truly...fortunate. For me. I headed downstairs and bought some Recall potions.
The next stop was the pawn shop. I had goods to offload. I flirted withthe pretty dark elven maid at the counter, and even threw her a cheapbribe. The results were a very good price for my extra diamonds. Sheeven gave me a very reasonable sum for Nuccius' ring. Her loss on thatuseless thing. I headed back to Sugar Lips and gave her the diamond.She then wanted me to fetch her the key to Nerano Manor. She mentioneda couple people it might be on, but I decided she can wait on it.
I did head to the manor area and check the place out though. I lootedthe place good. When I get around to giving Sugar Lips the key, she'llbe lucky if she finds a single bloat in the place. I also stopped intonearby Hlaalo manor while I was in the neighborhood. Nice stuff! Andvintage brandy! What a lucky find! But what's this? A dead body? I'llhave to save the brandy for some special occasion... there's a murderto solve!
I searched the rest of the place for some clue as to the murderer'sidentity. I found a frightened servant in her room, upstairs. She saidher name was Uryne Nirith, and that she saw the killer. She said theman was a dunmer, with a big mohawked hair-do. And nice equipment. Thename of the man who was killed was Ralen Hlaalo.
I sold some nice clothing at the pawn shop. A shame, really, but Iprefer the gifted suit Ahnassi gave to me. I searched for some sign ofthe murder. One fellow at the Council Club fit the description. Iinquired about the murder... he said Nine-Toes did it. In fact,everyone at the Council Club said Nine-Toes did it. You know, if itwere as easy as saying someone did it, at least you would think theycould do the followup on the job and tell the guards to look into it.Something tells me the fellow with the mohawk is the one... I don'tthink that maid would lie to my ever so charming self.
Just to make sure, I decided to talk to Nine-Toes, the argonian. Heprofessed his innocence. The choice seemed pretty clear cut to me. Now,who to report this to? The guards were useless. Larrius Varro, at FortMoonmoth? Too far a walk. Maybe the Council Hall. House Hlaalu can takecare of it.
Oh. They were no help either. They said to 'deal with the situation.'
Ok, you know what that means. Time to take matters into my own hands. Imade with the stabbity, and the smith fell. It was over pretty quick,but his friends from downstairs started coming up after me, so I had tobook out of there fast. Of course I stopped long enough to grab theman's things! Justice isn't free, you know! I ran to the Southwall,avoiding guards as I did. I sold the armorers hammers and dwarven axeto Sottilde. She makes an okay fence in a pinch, you know that? Thatstuff was getting heavy.
Downstairs, I had a few words with Phane Rielle. He took care of theguards, for a price. A price I'm more than happy to pay, thank you! Iheaded to the Council Hall again, and spoke with Nileno Dorvayn there.She was unhappy that I killed the man, but she paid me for solving themurder. Bonus! It was enough to have covered the innevitable 'fees' atthe Southwall, so I ended up coming out ahead on this little scandal,which is never a bad thing.
At the moment, I'm on a silt strider, heading towards Vivec. Idecided to skip town for a while, let things here cool down a bit.Phane Rielle said that I might be able to find a book on skoomaaddiction at Jobasha's Rare Books in the foreign canton in Vivec, so Isuppose that's where I'm headed next. I'll write more at the end of theday, after my affairs in Vivec finish.
Time for a nap!
20th of Last Seed
Hello, Vivec! Felonius is moving onto the new scene!
Got to Vivec this afternoon. What a hue place! I arrived otusidethe foreign canton. It took me ages to find Jobasha's little shop...buried in the lower canalworks of the place. I perused the place a lotonce I found it though. He has a lot of nice books... certainly morethan the dealer in Balmora did. I was very pleased to find an entireset of 'A Dance in Fire,' which I had previously found two chapters of.The entire story was truly marvelous... I really enjoyed it. The poorguy reminds me a lot of my own misadventures. I couldn't help butempathize.
Jobasha had the book though. 'Confessions of a Dunmer SkoomaEater.' It was a complicated philosophy of a way for skooma addicts tocome to terms with themselves by breaking the cycle of abuse tothemselves. By admitting there was nothing wrong with using skooma,they were able to shrug off the shame and raise their self esteem highenough to kick the drug. The catch is that most of society sees noreason to think there is 'nothing wrong' with using the drug. Good luckskooma addicts, I suppose.
So I'm wandering through the city, and shmoozing with the locals.Someone mentioned a bandit named 'Herd' having a bolt hole somewherebetween Ald Sotha and Bal Fell. That's not too far from the city, butit potentially requires a lot of swimming to find. Maybe some otherday, when I'm less busy. And really bored.
Then I meet this nice lady named Sevise Teran in the St. OlmsCanalworks while looking for J'Dhannar. She told me about a lady namedMoroni who lost her husband, who was yet anotherskooma addict. This St. Olms Canton is turning out to be the slums ofVivec. Sevise said Moroni could be found at the Brewers and FishMongers Hall. Since when, I ask of you, does brewing fine drink haveanything to do with fish mongering? Yuck!
Anyways, I figured maybe I'd give the lady some help, since I'm in the neighborhood and my mission here is related.
But I found J'Dhannar. He was in the canalworks. I talked to him, andgave him the book. He released Ahnassi from their... marriage? Theywere married? According to J'Dhannar, he's Ahnassi's husband. She usedthe term 'mate.' I'm just going to cross my fingers and hope thedifferences amount to racial slang... old boyfriends I can tolerate.Even ex-husbands, but I certainly don't like being lied to.
Anyways, he took the book after some talking. We both agreed that wewanted what was best for her, and he seemed to respect that. He told meto apologize to her for him, and he said he was going to clean himselfup. I wished him well. But Ahnassi is my girl now... so I didn't wishhim too well, you know what I mean? I hope he does at least cleanhimself up... I don't harbor any ill will. But it's not my fault thatshe likes me now instead of him, and I don't feel threatened by a drugaddict much, or even an ex-addict, if he fixes himself up. He won't bemaking any more waves than she already has. I'm confident in myrelationship.
So, departing for the Brewers and Fish Mongers Hall, I found MoroniUvelas. I listened to her story, and a sad one it was. She worked atthe Hall long hours. Her husband, Danar, spent her hard earned wagesfeeding his addiction and hanging out with his seedy friends. But he'sgone missing, and of course Moroni still has feelings for the bum, soshe wants me to find him. Supposedly he used to hang out in thesewers... or 'underworks' as they are called in Vivec. Changing thename doesn't make the place any more pleasant though... ick. Still, agood deed is a good deed, and I decided to see it through.
I wandered about the rest of the canalworks. I found a storage areawith a few rats in it. After cleaning out the rats, I picked the placeclean of ingrediants and useful items. Then I headed into theunderworks.
The first thing I have to deal with is the smell. I made it a point notto go swimming, and made every attempt to keep my feet dry. The secondthing I had to deal with is this crazy lady wearing plate armor andwaving a sword at me. She attacked me! These sewers are a friendlyplace, I tell ya. The canton is going downhill fast. So I backpedal asfast as I can, and start shooting her with my crossbow. Lucky for me,that plate armor makes her really slow, so she has a hard time swingingat me. We ended up looking rather comical, with me running around incircles trying to stay away from her, and shooting her the whole time.Eventually she dropped, shouting obsenities and curses at me the wholetime.
So I dust myself off, and make it a point to come back to collect herarmor and equipment when I have a spare moment. Then I wandered througha bit of sewer, and...
I had to get my feet wet to continue exploring.
And they were new shoes. Thankfully the smell did come out, and I didn't have to throw them away.
Regardless, I was almost startled out of those same shoes when Irounded a slight bend in a tunnel and saw... a zombie thing! It was oneof those corprus victims, I think... and it looked more frighteningthan anything I'd seen before. Thankfully for me, it was slow. Reallyslow. Slower than the woman in plate armor. And likewise, my boltsseemed to hurt it, so I was able to drop the thing.
I got close enough to examine it once it went down. I wore a ring...Danar's ring. That's sad. I cut the ring from his finger, and picked itup in a handkerchief. Can't be too careful, with that corprus, as Ihear it. I returned to Moroni and showed her the ring. 'So he is dead,'she said to me, and simply nodded. I couldn't bring myself to tell herhow... but I had to show her the ring. I didn't want her to get corprusthough, so... I touched it when I gave it to her. That was hard for me,I'll say that. If I come down with the plague, I'll find a curesomehow, and get back to her to cure her too. It's the least I can do.Poor woman.
She seemed calm, despite her loss. I guess she lost her husband a longtime ago. Damn that skooma. She gave me a potion of cure disease as athank-you. I headed back to the sewers to collect that woman's plate,and I recalled to Ahnassi.
Thankfully, she and I worked out the misunderstanding between her andJ'Dhannar. And aparently news travels fast... she told me he had leftfor Elswyr and had successfully kicked the addiction. I wish the guywell... but I was happy to know he was moving out. Call me selfish.
And things just keep getting better! I moved in with Ahnassi! I'lldrink to that, I say! Her place is loaded! There's booze everywhere!And I found sparkstars in one of the chests! 'Really, Ahnassi, youshouldn't have.' But she insisted that what was hers was mine, so Ihelped myself to a slice of the good life while I stayed there. I tellyou, things are looking brighter all the time. And apparently I am nowAhnassi's VERY special friend, since she gave me a key to get into herplace anytime. I set the place up real nice with some of the things Ihad been carrying around with me on my travels. And get this... there'sonly one bed. Made for two.
At the moment, I am reclining in said bed, and about ready to close myeyes for the night. What a long day... but, tomorrow I shall wake up(next to Ahnassi, purring, I hope) and my worries shall be washed away.
The upside to a Khajiit girlfriend... they don't have cold feet to put on yours in bed. Bonus!
21st of Last Seed
I woke up today and had some pillow talk with Ahnassi. The girlwants flowers. That means baby is going to get her flowers, dammit.Specifically, she wants two flowers. One for her, and one for myself.I'm not really one for picking flowers for myself, usually, but shewants me to have one, so... I'm off to find flowers.
Before I leave though, she told me about her friend, an acrobat,who she says I should train with to jump higher. I told her I'll stopand see her friend, and then head out the door.
I remembered there were Gold Kanet flowers at the end of thestreet... at the outskirts of town. Sure enough, there were. My thatwas easy. The next on the list is a Blue Coda flower... I'd have to goto the Bitter Coast for one of those. They grow in the swamps, usuallyin the middle of a pond of nasty looking water. They are pretty looking flowers, but I can't help but remember I wanted the Bitter Coast trip to be as brief as possible.
First thing though, was to finish old debts. I walked into the Halfwaytavern, and Nevrasa Dralor, from a couple days ago was there still. Ihad promised to take her to the Fields of Kummu shrine, but she askedwhile I was busy doing other things, so I left her at the tavern. Timeto get the old lady to church though. So off we went.
We were a ways down the road. She walked really slow... so I wasplaying escort the whole time. I have no idea what she was doing outhere by herself in the first place. If she ran into a serious bandit,it would be curtains for her.
While keeping my eyes open, I see a little cave door nearby. Abandit hole, I figured. The name carved on the door was Adanumuran... Idon't like the idea of bandits watching roads that I travel, so I leftNevrasa outside and told her I'd be right back. Time for the wood elfto handle this.
The inside was no creepier than other caves I'd been in. There weresome nix hounds in there, strangely enough. And then I find a chest. Achest! I'll drink to that! And inside the chest... blah! religiousbooks! One of them looked valuable though... nice embossed letteringand such, so I kept it. I also found a guarskin drum and a fat lute, toentertain the people in Balmora with!
The rest of the cave was pretty much a ho-hum experience. After Icleaned it out f ruffians, I headed back outside. Nevrasa looked at mewith her spuinty little eyes.
'Is that blood on you?' she asked.
'None of it's mine,' was my reply. And thank goodness for that little fact.
So we're getting near the crossroads, towards where the shrine wouldbe. It's a good walk, I tell you, from Pelagiad to the Fields of Kummu.Almost as far a walk as Balmora is... it's on the north edge of LakeAmaya. So like I was saying... crossroads. I see this wood elf,Thoroner by name. I say hello, as he looks worried. He apparently losthis friend, one Edras Orul, who left a couple hours ago to check outsome strange animal noises. I told him I could help him out, so I leftNevrasa there to keep him company. Poor guy looked scared to be leftalone. I'm sure the two of them hit it off great.
Anyways, I do some sneaking around, and find his friend. He'd beentrapped behind some rocks by some mating kagouti. It wasn't really safefor him to come out, so I had to shoot the kagouti. In the process, Ifind this journal. It belonged to Edras... creepy stuff. That guy needsto get out more. Mating kagouti indeed.
So I reunite the two pals, and Thoroner gives me a magic amulet in gratitude. Magic amulet? I'll drink to that!
Nevrasa and I parted with the two mer, and head down the road. I lefther at the shrine, and she paid me a nice sum. 150 septims buys a lotof booze!
On the way back, I raided a farmer's field for saltrice and corkbulbroots. They make good healing potions. Handy in a pinch, I tell you.Then I see the dock, and made a detour to look at the water beforeheading to Pelagiad. However, little did I know that I would spy...
A kollop! I decided to fetch pearls, for Ahnassi! I dove in.
'Ow!' Slaughterfish!
But for my trouble, I have four pearls, one for each slaughterfish Islew. Nasty buggers have the sharpest teeth ever... and they swimaround really fast and are so hard to hit.
Anyways, long story short, I got back to Pelagiad, sold my stuff, had adrink or two, and I'm spending the night with Ahnassi again. See youtomorrow!
22nd of Last Seed
It was a relatively low key day, but a nice one.
Got up this morning. Too early. Walked to Seyda Neen to get a Codaflower. Found the flower. Picked it. Got a silt strider into Vivec.Caught up on the missing beauty sleep.
I had decided to go looking for that Piernette Beluelle... the supposedowner of that bowl I found in that cave, with that guy, and thatbelt... you remember.
Anyways, on the way I went pearl diving in a small lagoon I passed. Ityielded three more pearls. No slaughterfish this time. I'll drink tothat!
Found Piernette. Gave her back the bowl. It turned out to be a giftthat her husband had received... it had been stolen from them, and hewas currently in the legion, in Argonia. She said she didn't haveanything to offer me for it. I said it was no big deal. I mean, shecouldn't have known I was just going to show up with a long lost valuedposession of theirs. Besides... I did this for the good karma. I mean,how many other people would take a long walk to give someone back asilver bowl they found in some bandit cave? Never let them say thatFelonius doesn't go the extra mile to do a good deed. Literally.
She thanked me profusely and I headed back to Vivec. I found Seyendie,Ahnassi's acrobat friend, in the fighter's quarters in the arenacanton. She gave me a book, 'Black Arrow, Volume I.' We talked a bit,and she showed me some acrobatic maneuvers... for a reasonableprice... that will undoubtedly prove useful in the future in the rapidevasion of people intent on harming my person.
I headed back to Ahnassi after my visit with her friend. She lovedthe flowers. She told me to keep and treasure the gold kanet formyself. I put it in a vase with some water... hopefully it won't dieright away. Maybe when it does I'll press it into the pages of thisjournal, or something equally tacky. Beats me... it's a flower! But,alas, it is from my dear Ahnassi, so I feel I must honor her request.

Thieves Guild Morrowind

So, um... later on, pillow talk, you know. She mentions aFlamemirror robe, in the Telvanni Tower, in Vivec. In a chest,belonging to one Mavin Drenim. She wants me to bring it back to her toprove how smart I am. Piece of cake I figure...
*sigh*
Back to Vivec in the morning?

Key To Nerano Manor

23rd of Last Seed.
Crazy busy day. And the title is the understatement of the decade, at least.
I woke up this morning feeling like this day was going to changeeverything. I was supposed to make a big bust on the Telvanni Tower. Ifelt like it was going to be bigger than just that, somehow. It turnedout I was right...
I decided to walk to Vivec, instead of to Seyda Neen for the SiltStrider. That walk to Piernette's place yesterday was reallyrefreshing, and the Ascadian Isles countryside is really pretty.
Plus, I could raid plantations along the way for marshmerrow and corkbulb root. Yes, my grin is innocent.
Anyways, I walk to Vivec, skirting that sinister looking Dunmer asI go. I arrive in Vivec, and make my way to the Telvanni Canton. I'mlistening in on rumors as I make my way towards the Telvanni Tower. Ididn't really know where the place was, so I was schmoozing, trying tofigure that part out. I heard that the 8 Plates in Balmora hiredmusicians. No kidding? I also heard that an enchanter in the cantonnamed Audenian Vallus has a major rat infestation problem. Doesn'tsound like my kind of party.
I found the tower. The people inside are even less friendly than theones outside... not crazy about these Telvanni types. Anyways, I decideto walk like I belong in the place, and find this flamemirror robe onmy own without talking to many more mean people.
I found the library in the place. Nice stuff. I read 'Azura and the Box' and 'The Dowry.' The Dowry was very nice... nicked it.
Headed upstairs, found the robe. It was a piece of cake, really. I justwandered in with a feather-duster I grabbed from elsewhere and made itlook like I was cleaning up the place. Put on this really dour andbeaten expression, like I was some low life nobody, or a slave maybe.That snobbish Telvanni didn't even look my way. It was all I could donot to wear the bloody robe out the door, right in front of him even.
I was out of things to do in Vivec, so it seemed. Surely not fightrats? Then I remembered something lovely Ahnassi told me, about a vaultkey in Dralor Manor... someone's wife keeping it in her closet. Aftersome searching, I found the manor. I found the bedroom, with the wifestill in it. I found the closet. I found the key. That wife isn't tooobservant.
I helped myself to their downstairs supply rooms while I was atit. I'll drink to that! Nicked a copy of 'Charwich-Koniinge Letters I,'which looked rather valuable.
It got MUCH better, it turns out, with only one minor drawback.
I headed to the Redoran Vaults. Indeed, that key did open it! Or, halfof it, at least! And every chest in the place, I might add! I walked inlike I owned the place, then waited for the guards to look the otherway while I took stock of what they had. I decided to head to Balmora,buy a Mark potion, then come back for it and bring it all to Ahnassi'splace in one fell swoop, right under the guard's collective noses. Myfair Ahnassi now has not only pearls, but diamonds, and emeralds, andrubies...
I got back to Ahnassi's and slept like a baby for a few hours. I can'tremember feeling so lightheaded before. I gave Ahnassi the robe as agift... but you can tell she thought the jewels in the pockets werenice too. Ahnassi then told me about a secret entrance to the ImperialCommission in Ebonheart, and some magical blindfold inside, but to tellyou the truth, I was barely listening at that point and had to get herto tell me about it again later.
I was sorting through the stuff that I had taken with me on my initialtrip out of the vaults. I now had a glass dagger (of questionablerepair), helm, and pauldrons... and a pair of ebony shortswords. I wasfinally able to ditch the heavy netch armor suit for some patchworkglass armor that would serve me twice as well! I'll drink to that!
In my hurry to get to the Seyda Neen silt strider, I got ambushed by anix hound after not paying attention to my surroundings. And withinsight of the silt strider, to add insult to injury!
In Balmora I did some crazy shopping. I traded in my journeyman'smortar and pestle for a grandmaster's quality model. It was veryexpensive, but I have gear coming worth three times what that thingwas! I of course got a few potions of Mark and Recall as well.
Galbedir had a Bone Guard Belt that looked handy. I got that and a LifeRing to replace that old thing I had gotten from Fargoth. Picked upsome scrolls of Phygy-somethin-or-other's Gem Feeder. Then I learnedFeather, Water Breathing, Levitate, Bound Longbow, Soul Trap, Poison,and Paralysis spells from the Mages guild tutors.

Ondres Nerano

I checked out some crates in an alleyway. Someone left a magicalmaul in there! Mine now, I figured, and very soon Meldor's. I'll drinkto that!
Meldor fixed up my glass dagger, which was in sad shape. I alsobought a Netch leather tower shield. Then it was back to Vivec to grabmy loot and Recall to Ahnassi's place.
I got back to Ahnassi's with all of my stuff, and that's when Irealized the flaw in my plan. I did an inventory of the rough value ofsome of these pieces... expensive gold and ebony heavy armors... ebonyweapons... this stuff was pricey. I might be 'rich' at first glance...but who was going to buy this stuff from me? I now have a king's ransomand no fence to sell it to without taking a major, major loss in valuefrom what the stuff is worth, and I am not prepared to do that justyet. I'll think of something, I'm sure.
Anyways, I headed to Ebonheart to think my problems over. Ahnassi toldme the secret entrance was underwater. I got to Ebonheart withouttrouble. Easy walk. I tried to discover the location of the Commissionto narrow the location of the underwater entrance down, butI couldn'tfind it. So I went swimming. Surprisingly enough, I DID manage to findthe entrance without problem. I was opening the door, and 'ouch!' damnslaughterfish. I didn't feel much like fighting it, though, so I leftit outside and swam in.
Inside, I shot three diseased rats with my crossbow. Then I'mexploring, and in a dead end, hidden among some fungus, I find a glassjink blade! I'll drink to that!
I found that doorway Ahnassi was talking about, but the thing is lockedbeyond my ability to handle, so I guess that part is waiting for someother time.
I explored the rest of the cavern... that's when it get's reallystrange. I found this guy who says he got kicked out of the legion...and that he was hiding down here and that they couldn't make himleave... and that I couldn't be let go to tell anyone he was here.Bastard attacked me!
A Lover's Kiss power laid him stunned. I summoned a skeleton (over andover again) with my new belt, chugged some mazte, and the boney friendand myself wirked the guy over really well. When the paralysis woreoff, the jink blade finished him.
He was wearing some really expensive armor... called Lord's Mail. Very nice stuff. And a Demon Katana.
I found some potions... of Levitate. I looked up, on a hunch. Up topwas a rock ledge that I floated up to. His camp was up there.Moonsuger. Assorted goodies, and... what's this?
A GLASS FROST SWORD.
Recalled to Ahnassi's with my unexpected additional loot. What a great day.
My 'problem' just got even bigger, with three additional pieces to dealwith, but I'm sure I can figure something out. I certainly won't loseany sleep over it. See you tomorrow!
Key To Nerano Manor

Morrowind How To Taunt


To the finder of this book:
I'm currently retired as I write this, and living the good life inPelagiad. Ahnassi and I are quite happy together, so I've given up thedangerous adventuring life and now sing and play songs at the innacross the street. I have decided to leave this journal for my possibleheir someday, or else as a memory of my deeds so that when I pass, I amnot forgotten entirely.
Perhaps I'll have it published as an adventure, and distributed all about Tamriel! Wouldn't that be grand?
You know... I'll drink to that!
Farewell, with fondest regards,

--Felonius--